There are quite a few huge, AAA games hitting the Xbox One in 2018. Those games are hard to miss. There are other games, smaller indie games, that can often go unnoticed. Wargroove has the potential to be one of those games. In looking at the most anticipated games of 2018, Xbox Enthusiast wants to be sure that these smaller games are also covered in hopes that a large audience finds them. With that, here is Wargroove.
Release Date: Early 2018
Wargroove is a Turn-Based Tactical game. Similar to games like Ogre Battle, Disgaea, and Fire Emblem. You can choose from 1 or 12 commanders, each of which have their own unique campaign. Along with the single player campaign, the game offers local and online multiplayer modes.
Turn-Based Tactics games are my favorite genre. Unfortunately, it’s a genre that is not serviced very well on Xbox One. As someone who loved the Advance Wars series, I was sold instantly when I saw Wargroove. Wargroove features 2D sprite based art work along with a huge variety of unit types from Knights to Mages and Dogs to Dragons. If you are a fan of grid based tactics games, Wargroove looks to be made specifically for you. The idea of having 12 separate campaigns and a robust multiplayer make the game feel like much more than it’s simple and colorful graphics might lead you to believe.
Tactics games can be a hard genre to get right, which is why we might not see a lot of them. It’s easy for a campaign to drag on with no purpose. If the core loop of the game is magic, then each new mission will be a delight, but if that loop is boring or tedious, the whole experience becomes a chore. Quality of life features are also vital to the tactics genre. The ability to skip fight scenes and the quickness of getting around the map are vital. If a battle drags on because the game won’t let you move any faster, it would ruin the experience very early on.
With a smaller game like Wargroove it really comes down to marketing and word of mouth. I’ve talked to several people recently about games coming out in 2018 and I always mention Wargroove. Their response is almost always, “Oh, I forgot all about that…yeah that looks awesome.” Wargroove is also being developer and published by Chucklefish, who are no strangers to marketing smaller video games. With their support pushing the game and the word of mouth, I think Wargroove may turn into one of the indie darlings of 2018.
What is do you think about Wargroove? Are you planning on picking it up in 2018? What game are you most excited about? Let us know in the comments.